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Procedural Shader Nodes & Motion Graphics

A cinematic exploration of procedural design in Blender.
This project combines:

Hard Surface Modeling

Motion Graphics

Shader Nodes

Geometry Nodes tricks

All aspects of the project were created by me, from modeling to shading, animation, and rendering.

Software: Blender (Cycles)
Focus: Procedural Shading • Motion Graphics • Geometry Nodes • Cinematic Animation